Catchy Words: How to Use It to Teach By Luke Edwards published 6 May 24 Catchy Words takes AR to a new level for education making it more immersive and accessible for all.
Tools and Apps to Bring Augmented Reality into Your Classroom By Steve Baule and Dillon Martinez published 25 March 24 These digital tools and platforms can support the use of augmented reality in the classroom, making a more dynamic and engaging learning experience
zSpace Brings Augmented Reality to Any Classroom at Best of BETT 2024 By Luke Edwards published 25 January 24 zSpace make augmented reality comfortable and smart.
Best Virtual Field Trips By Ray Bendici, Diana Restifo published 17 March 23 Students can experience the best virtual field trips without getting on a bus, or even leaving their homes.
Teaching a VR Lesson: 5 Questions to Ask By Erik Ofgang last updated 31 October 22 Proper planning can ensure an AR or VR lesson is a success, says immersive learning expert Jaime Donally.
How To Setup Virtual Reality Or Augmented Reality In Schools For Free By Luke Edwards published 12 May 22 Want virtual reality or augmented reality? Here's how to get it free
Sandbox AR From Discovery Education Reveals The Future of AR in Schools By Luke Edwards published 28 March 22 Sandbox AR explained by Phil Birchinall of Discovery Education as augmented reality shaping the future of education.
15 Apps and Sites for Augmented Reality By Diana Restifo published 6 October 20 Top augmented reality apps and sites for education
How VR and AR Can Be Used to Support Students with Special Needs By Leah Zitter published 7 August 20 VR and AR offer capabilities that resonate for students with special needs
How to Transition to Virtual Learning from Video Learning By Ellen Ullman published 24 July 20 UMass Boston is increasing its virtual learning capabilities
How It’s Done: Using Google Expeditions and Tour Builder By Sascha Zuger published 14 April 20 Google Expeditions can be used to take students on virtual field trips around the world without leaving their homes
Discovery Education Announces Social-Emotional Learning News By TL Editors published 31 March 20 New Social Distancing App, Social-Emotional Learning Tools
Free App Teaches Geometry, Spatial Reasoning, and Problem Solving Using AR By TL Editors published 12 February 20 Cyberchase Shape Quest is a free app focused on shapes and starring characters from PBS Kids' show Cyberchase.
zSpace Augmented and Virtual Reality Learning Platform Sales Climb By TL Editors published 5 February 20 Today at TCEA 2020, zSpace Inc., zSpace announced a 100% sales increase in Texas of its augmented and virtual reality learning platform.
How It’s Done: Tech’s Gone Country - AR/VR in Rural Ed By Sascha Zuger published 21 January 20 One rural district opened the world to their students using augmented and virtual reality elements to enrich core subjects and prepare them for the future.
zSpace and MEL Science Partner to Bring Chemistry Concepts to Augmented and Virtual Reality By TL Editors published 16 January 20 Today at the Future of Education Technology Conference (FETC), zSpace Inc. and MEL Science announced a partnership to bring MEL Science’s curriculum-based chemistry courses to zSpace’s augmented and virtual education platform.
Five Tech Trends That Are Predicted to Fall Somewhere in Between Success and Failure By Steven Lahullier published 24 December 19 This list contains a variety of trends that did not meet expectations but also did not completely flop.
Best AR Toys 2019 By Rob Clymo/T3 published 13 September 19 Augmented Reality technology is cheaper than Virtual Reality gear, and it offers plenty of educational possibilities.
Discovery Education Announces the Acquisition of Inspyro By TL Editors published 8 August 19 “This is a fantastic opportunity to bring our technology and approach to the most trusted and respected brand in education,” said Phil Birchinall, Managing Director at Inspyro.
Civilisations AR Sparks Curiosity of Learners By TL Editors published 8 July 19 Students can view a collection of 41 artifacts thematically organized: Early Civilisations, Human Body, Faith, Encounters, and Progress and Modernity.